Friday August 21, 2015, 8:00 p.m. to 1:00 a.m.
Toronto’s foremost hardcore A/V event returns for it’s 10th and final installment, the last event before the closing of the MOCCA’s Queen St location.
Live A/V performances and screenings on multiple projections and 4000 watts of sound. Video party / Party video.
The Videodrome event developed by multi-media collective FAMEFAME in 2004, evolves out of the Cronenberg concept of high intensity sex and death video signal used to bio-electrically mutate viewers, this Videodrome transforms the Museum of Contemporary Canadian Art into an eye-popping, raving chaos of audio-visual media excess.
“Bridging the gaps between the sofa, the club, and the gallery.”
– dropFRAME Video
“The battle for the mind of North America will be fought in the video arena, the VIDEODROME”
– Brian Oblivion, 1983
Running concurrent with the MOCCA exhibition “Queen West Yacht Club” by Dean Baldwin.
Analog Preservation Network
Sunday July 26, 2015, 10:00 a.m. to 6:30 p.m.
Hopkins Duffield will be doing a talk for the Make Change Conference, kicking off Maker Festival 2015. We will go through our portfolio and discuss our creative objectives, technical processes, design challenges, and our relationship within the local Maker, Hacker and DIY communities who have helped us through various projects.
Excerpt from Make Friends Monthly – “Make Change is a one day conference for professional makers, makerspace organizers, educators and enthusiasts presented by Little Dada. We are exploring the growing influence of maker culture as a force for change in Toronto. How has it changed our lives, the way we work, and our communities.” See the full list of speakers here.
Make Change is a great place to meet cool people, learn new stuff, and become part of the community!
Our piece, Itagaki Interface was featured in Vice’s Motherboard in an article called Alternative Video Game Controllers, From Bras to Head-Mounted Pinball Machines.
However, our piece was found through this super awesome site created by Pierre Corbinais called Shake that Button, which featured us amongst other alternative video game controllers / installations. We just thought we would spread the love about this website as alternative and physical gaming experiences is becoming a focus of our creative career!
Documentation of our project TEXT TONE at Hamilton Winterfest 2015 Kick-off Event curated by Tara Bursey entitled On The Waterfront! TEXT TONE was on display on February 7th, 2015, at Pier 8 in Hamilton!
TEXT TONE is an interactive mobile phone based sound sculpture created out of broken and obsolete telephone technology. The piece decodes text messages sent by the audience into touch-tone keypad audio compositions that are played through the sculpture and displayed graphically on a screen within the room. The sculpture contains twelve audio channels and runs off of an Arduino Uno with the GSM Shield and Max 7.
Fun Fact: The decoded text in the video says: “Hello, my name is TEXT TONE. I’m a cybernetic organism. Living tissue over a metal endoskeleton. Thirty-five years from now, you re-programmed me to be your protector here, in this time. Beep Beep Boop Boop Beep Beep!”
From rotaries to push-button touch-tone keypads, to touch-screen smartphones with keyboards, these interfaces have undergone many changes over the years. Due to the phone’s origins as a speaker and microphone device, the touch-tone keypad‘s primary function was almost exclusively to input phone numbers for voice calling. As the phone has evolved into a form of mobile computing, the incorporation of a keyboard has become essential, and components of older forms of this technology have lost their necessity, such as the sounds of numbers being pressed while creating letters during the spelling of words or texting. In commemoration of the evolution of the function and accessibility of these technologies throughout the years, TEXT TONE invites its audience to participate in examining how once-familiar communication behaviours are becoming lost languages to be unlearned through obsolescence. TEXT TONE explores how obsolescence is created by the needs of our evolving communication habits, and correspondingly, how advances in these technologies have the power to influence our habits all on their own. We would like to thank the following people for their help and support through the development of this project: Hamilton Winterfest, Tara Bursey, Dann Hines, Active Surplus, Creatron, Steve Hopkins, John Scarpino, David Braun, Mike Duffield, Kathryn Duffield, Luis Hernandez, Steve Hopkins, Walter Lai, Marc Reeve-Newson, John Scarpino, Randy Singh. Photos by Tyler Tekatch and Jeff Tessier.
Donald Bell from Make: did an awesome article about Laser Equipped Annihilation Protocol called Relive Your Favorite Heist with this DIY Laser Dodging Game.
If you’re already making tech projects, you probably know who Make: is, but for those who don’t, Make: is an awesome publication that focuses primarily on DIY, maker, and creative hobbyist tech-based projects!
Hopkins Duffield was recently interviewed about our project Laser Equipped Annihilation Protocol by Daniel Rosen and Arman Aghbali from the online magazine and radio show Built To Play. Built to Play is a show about games, tech culture, and interactive arts and an online magazine that collects insight and analysis on video game history, art, and the ways we play. It gives in-depth analysis of games new, old, and not-yet-released. Built To Play broadcasts on Scope 1280 AM radio station in Toronto at Monday 1 p.m EST.
We were featured alongside game designers Kieran Nolan, Sagan Yee, Alicia Contestabile, and Nadine Lessio in Built To Play’s feature on the artists involved in the Dames Making Games Killer Interface Jam, and Vector Games Art and New Media Festival 2015.
Check out the podcast Built to Play 55: Interface the Machine for the full interview!
Vector and the Dames Making Games Feb Fatale Fundraiser: Killer Interfaces at Bento Miso was a blast! We would like to thank everyone who came out to support the Dames initiative to send female game developers to GDC 2015, and all those who masochistically attempted to beat Laser Equipped Annihilation Protocol! Our high score went to Alicia Marie, who after much determination managed to beat the game in 5.68 seconds! You can see her run here.
Additionally, we were mentioned in InnerSpace’s interview of Martin Zeilinger for Vector Game Art & New Media Festival 2015! This interview was aired across the country on Space channel on February 20, 2015 at 6 PM. The interview also had repeat airings on MTV on Monday February 23, 2015 at 6 AM, 9 AM, 12 PM and 3 PM!
More documentation of the project is coming soon, and we will be blogging about our process of creating Laser Equipped Annihilation Protocol.